Character Abilities (XP Progression) #18

Open
opened 2026-05-03 13:35:02 +00:00 by mfgmicha · 0 comments
Owner

Character Abilities (XP Progression)

Each character class should have unlockable abilities gained through XP.

XP Progression Milestones

  • 0, 3, 6, 9, 12 XP

Progression Track per Class

  • Passive 1 (XP 3): Small permanent identity unlock
  • Item Upgrade (XP 6): Enhanced version of signature class item
  • Passive 2 (XP 9): Stronger class-defining ability

Implementation Tasks

  • Implement XP tracking system
  • Implement passive ability system
  • Implement item upgrade system
  • UI for displaying unlocked abilities
  • Balance tuning

See: docs/rules/abilities.md

  • #17: Character Items
## Character Abilities (XP Progression) Each character class should have unlockable abilities gained through XP. ### XP Progression Milestones - 0, 3, 6, 9, 12 XP ### Progression Track per Class - Passive 1 (XP 3): Small permanent identity unlock - Item Upgrade (XP 6): Enhanced version of signature class item - Passive 2 (XP 9): Stronger class-defining ability ### Implementation Tasks - Implement XP tracking system - Implement passive ability system - Implement item upgrade system - UI for displaying unlocked abilities - Balance tuning See: docs/rules/abilities.md ### Related - #17: Character Items
mfgmicha added this to the BGA v1 project 2026-05-03 16:57:06 +00:00
Sign in to join this conversation.
No milestone
No project
No assignees
1 participant
Notifications
Due date
The due date is invalid or out of range. Please use the format "yyyy-mm-dd".

No due date set.

Dependencies

No dependencies set.

Reference
deathwalker/bga#18
No description provided.