Attack and flee values #28

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opened 2026-05-03 14:20:21 +00:00 by mfgmicha · 0 comments
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For example the Medic feels to week and the soldier feels overpowered.

Current values:

docs/rules/classes

Class Base Attack Base Flee
Soldier 8 (easiest) 15
Leader 10 12
Hunter 13 8 (easiest)
Medic 15 (hardest) 13

Possible new values:

Class Base Attack Base Flee
Soldier 10 14
Leader 11 12
Hunter 12 8
Medic 13 10
For example the Medic feels to week and the soldier feels overpowered. ## Current values: [docs/rules/classes](https://code.mfgmicha.de/deathwalker/bga/src/branch/main/docs/rules/classes.md) | Class | Base Attack | Base Flee | |-------|-------------|-----------| | Soldier | 8 (easiest) | 15 | | Leader | 10 | 12 | | Hunter | 13 | 8 (easiest) | | Medic | 15 (hardest) | 13 | ## Possible new values: | Class | Base Attack | Base Flee | |-------|-------------|-----------| | Soldier | 10 | 14 | | Leader | 11 | 12 | | Hunter | 12 | 8 | | Medic | 13 | 10 |
mfgmicha added this to the BGA v1 project 2026-05-03 16:57:06 +00:00
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deathwalker/bga#28
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