Mission system #25

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opened 2026-05-03 13:35:55 +00:00 by mfgmicha · 1 comment
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Mission System

At game start, players choose one mission (or random). Each mission has a different winning condition.

Mission Ideas

Mission Win Condition
Clear all Kill all walkers on the board
Survivor Reach total of 30 XP (all player combined)
Explorer Flip 15 tiles
Collector Find 2 items on streets

Implementation

  • Add missions to gameoptions.json
  • Mission selected at game start
  • Win condition checked each round/end
  • Different missions = different strategies
## Mission System At game start, players choose one mission (or random). Each mission has a different winning condition. ### Mission Ideas | Mission | Win Condition | |---------|--------------| | Clear all | Kill all walkers on the board | | Survivor | Reach total of 30 XP (all player combined) | | Explorer | Flip 15 tiles | | Collector | Find 2 items on streets | ### Implementation - Add missions to gameoptions.json - Mission selected at game start - Win condition checked each round/end - Different missions = different strategies
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For example the game "The Crew" has a campaign / mission system.
Before the game starts, the mission can be chosen as game option
https://boardgamearena.com/gamepanel?game=thecrewdeepsea

For example the game "The Crew" has a campaign / mission system. Before the game starts, the mission can be chosen as game option https://boardgamearena.com/gamepanel?game=thecrewdeepsea
mfgmicha added this to the BGA v1 project 2026-05-03 16:57:06 +00:00
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deathwalker/bga#25
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