Remaining Item Effects #16

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opened 2026-05-03 13:34:48 +00:00 by mfgmicha · 1 comment
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Overview

Implemented the base item system. Several items are stubbed.
Remaining items need the effects implemented.

Implemented

  • Medikit: Heal all players on tile
  • Grenade: Kill all walkers on tile

Remaining Item Effects

docs/rules/items.md

Stubbed Items

Item Depends On
Stimpack +1 action
Painkillers Combat
Kevlar Combat
Flashbang Combat
Trap Kit Flee system
Tactical Retreat Flee system
Sniper Shot Walker targeting
Scout Kit Board expansion
Command Radio +1 action
Rally Cry Dice system

Implementation Order

  1. Flee system (Trap Kit, Tactical Retreat)
  2. Action management (Stimpack, Command Radio)
  3. Combat completion (Painkillers, Kevlar, Flashbang)
  4. Walker targeting (Sniper Shot)
  5. Dice system (Rally Cry)
  6. Board expansion (Scout Kit)
## Overview Implemented the base item system. Several items are stubbed. Remaining items need the effects implemented. ## Implemented - Medikit: Heal all players on tile - Grenade: Kill all walkers on tile ## Remaining Item Effects [docs/rules/items.md](https://code.mfgmicha.de/deathwalker/bga/src/branch/main/docs/rules/items.md) ### Stubbed Items | Item | Depends On | |------|------------| | Stimpack | +1 action | | Painkillers | Combat | | Kevlar | Combat | | Flashbang | Combat | | Trap Kit | Flee system | | Tactical Retreat | Flee system | | Sniper Shot | Walker targeting | | Scout Kit | Board expansion | | Command Radio | +1 action | | Rally Cry | Dice system | ### Implementation Order 1. Flee system (Trap Kit, Tactical Retreat) 2. Action management (Stimpack, Command Radio) 3. Combat completion (Painkillers, Kevlar, Flashbang) 4. Walker targeting (Sniper Shot) 5. Dice system (Rally Cry) 6. Board expansion (Scout Kit)
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Maybe for start each class only has 1 item type.

And maybe with XP progression get other items?

Maybe for start each class only has 1 item type. And maybe with XP progression get other items?
mfgmicha added this to the BGA v1 project 2026-05-03 16:57:06 +00:00
mfgmicha modified the project from BGA v1 to BGA v2 2026-05-17 18:12:39 +00:00
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Depends on
#44 Item Effects MVP
deathwalker/bga
Reference
deathwalker/bga#16
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