Walker attack UI #14

Open
opened 2026-05-03 13:34:16 +00:00 by mfgmicha · 0 comments
Owner

Ideas for improving miss vs hit feedback:

Currently hit animations are clear (red glow, damage flash), but miss is subtle.

Options:

  1. Different tile animation per result
  2. Floating Miss text
  3. Player token pulse on miss
  4. Walker token animation
  5. Color flash on tile
  6. Attack timeline indicator

Suggested combination:

  • Hit: red glow + walker shake + floating -1 + player damage flash
  • Miss: gray shake + small floating Miss text
Ideas for improving miss vs hit feedback: Currently hit animations are clear (red glow, damage flash), but miss is subtle. Options: 1. Different tile animation per result 2. Floating Miss text 3. Player token pulse on miss 4. Walker token animation 5. Color flash on tile 6. Attack timeline indicator Suggested combination: - Hit: red glow + walker shake + floating -1 + player damage flash - Miss: gray shake + small floating Miss text
mfgmicha added this to the BGA v1 project 2026-05-03 16:57:06 +00:00
Sign in to join this conversation.
No milestone
No project
No assignees
1 participant
Notifications
Due date
The due date is invalid or out of range. Please use the format "yyyy-mm-dd".

No due date set.

Dependencies

No dependencies set.

Reference
deathwalker/bga#14
No description provided.